Shoot ’em Up

Specification

  • Shoot em up school project at The Game Assembly
  • Team: size 3 Level designers, 4 Artists, 3 Programmers
  • Made in 8 weeks (half time)
  • Engine: In-House 2D Engine

Contribution

  • Planning and creating tutorial
  • Planning and creating level 6
  • Planning and creating level 7
  • Planning and creating level 8
  • Propping and building level 6, level 7 and level 8
  • Placing triggers and events
  • Planning of gameplay and features
  • Planning of overall story
  • Balancing enemies

Tools