Specification
- Third person, school project at The Game Assembly.
- Developer: Majestic Pug.
- Team size: 3 Level designers, 4 Artists, 4 Programmers 2 Technical Artists.
- Engine: Unreal 4.
- Made in 9 weeks time.
Contribution
- Planning and creating the levels
- Propping levels
- Placing triggers and events
- Planning of gameplay and features
- Planning of overall story
- Balancing enemies
- Balancing spells
- Balancing levels
Tools
- Blueprint
- Unreal 4