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Specification
- RTS school project at The Game Assembly
- Developer: Majestic Pug
- Team: size 3 Level designers, 4 Artists, 4 Programmers 2 Technical Artists
- Engine: In-House 3D Engine
- Made in 10 weeks time (half time)
Contribution
- Planning and creating the map
- Planning of gameplay and features
- Planning of overall story
- Balancing enemies
- Balancing and tweaking unit with XML
- Implementing the tutorial using LUA script.
- Creating the tutorial
- Propping the map
Tools
- XML
- Lua
- Adobe Photoshop
- Autodesk Maya (with in-house plugins) as Level Editor
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