Specification
- Shoot em up school project at The Game Assembly
- Team: size 3 Level designers, 4 Artists, 3 Programmers
- Made in 8 weeks (half time)
- Engine: In-House 2D Engine
Contribution
- Planning and creating tutorial
- Planning and creating level 6
- Planning and creating level 7
- Planning and creating level 8
- Propping and building level 6, level 7 and level 8
- Placing triggers and events
- Planning of gameplay and features
- Planning of overall story
- Balancing enemies
Tools
- XML
- Adobe Photoshop
- Tiled Map Editor